A Coding Guide to NVIDIA’s Tile-Based GPU Programming: From cuTile and Triton Kernels to Flash Attention
In this tutorial, we explore TileGym GPU programming by building a practical Colab workflow that runs across different hardware conditions. We begin by probing the available CUDA environment, checking whether NVIDIA cuTile runs directly, and falling back to Triton when standard Colab GPUs lack the required cuTile stack. Through this setup, we learn the core tile-programming idea: instead of writing code for one thread at a time, we operate on entire data tiles, load them into the kernel, compute on them efficiently, and store the results back. We use this model to implement vector addition, fused GELU, row-wise softmax, tiled matrix multiplication, and flash attention, while comparing each result against PyTorch for correctness and benchmarking. CUDA Environment Probe Copy Code Copied Use a different Browser import os, sys, math, time, textwrap def rule(t=""): print("\n" + "=" * 78) if t: print(t) print("=" * 78) rule("0....
